This is the name of the game. Not the name of the Island.
Island of WOK
WOK is the name of the Island where the action is taking place.
Wolf is the creator of the WOK Island. It is also the name given to the admin of the game who can freeze any user in case of bad behavior. All the MetaIsland franchises are controlled by a WOLF.
This means Wolf Online Kingdom. This was the codename of the project before it was renamed to MetaIsland. W.O.K is the name of the studio who is developing the game, the creators of the concept and the company who is holding all the copyrights of the game. W.O.K LLC, W.O.K BVI etc... are companies associated to the creators of the game.
He is the creator of the game Metaisland. MetaIsland is a game based on a demo he made alone in a 6 month period between February 2021 and October 2021. Nicolas Choukroun is now the CEO of the W.O.K studio and is still actively programming the game with the W.O.K team, SL2 and Daomaker. More info can be found here: https://gamicus.fandom.com/wiki/Nicolas_Choukroun
The ISL is the native value token for the metaverse MetaIsland. It is an ERC-20 Ethereum contract. It is used for DAO, Stacking, and listing in exchanges.
The WOK is the internal virtual currency of the metaverse. Its value is stable and is calculated as this: USD adjusted to inflation / 30. "USD adjusted to inflation" means; USD real value at starting of the game minus the inflation that devaluates it after the game token genesis. The idea is that WOK would the most stable asset existing. But it is not traded anywhere, it is used only internally inside the Metaverse. The Metaverse and its users are backing the WOK currency, because they are using it daily from inside the project and on chain through transfer to exchanges and wallets.
NFT Non fungible token
A non-fungible token is a non-interchangeable unit of data stored on a blockchain, a form of digital ledger, that can be sold and traded. Types of NFT data units may be associated with digital files such as photos, videos, and audio.
Unreal Engine is a game engine developed by Epic Games, first showcased in the 1998 first-person shooter game Unreal. It is now at its 5th version and UE5 will be used to power Metaisland.
A MetaHuman is a high-quality digital character framework, that is created in the Unreal Engine online application MetaHuman Creator.